The game

A descent with no return

Project: Catalepsy is a third-person action roguelike set in a dark and original interpretation of Christian hell. Every run plunges you into the Infernal Abyss — a procedural descent through mutating circles, enemies that adapt, and decisions that linger.

Every death is a new beginning. Every run reveals something the last one didn't. The narrative isn't delivered — it's discovered, layer by layer, for players who want to go beyond the surface.

viewmore at catalepsygame.com ↗
Technical sheet
Genre Third-person action roguelike
Engine Unity 2023 LTS (Universal Render Pipeline)
Platform PC (Steam) — consoles in later phases
Status In active development
Development start 2026
Release TBA
Studio Iberante
Official website catalepsygame.com ↗
Mechanics

What makes it different

Dynamic combat

Fluid third-person system. Every enemy demands adaptation. Combat rewards skill and reading your opponent — not accumulated playtime.

Procedural exploration

Every descent generates new levels, enemies and challenges. No two runs alike. Infinite replayability by design, not by padding.

Permanent progression

Unlock upgrades, abilities and secrets that persist between runs. Every death leaves something valuable. The game grows with you.

Atmosphere and lore

A dark and original take on Christian hell. Adaptive soundtrack implemented with FMOD, dense concept art and layered narrative — recognised at the European International Music Awards 2026.

Awards & recognition

European International Music Awards 2026

Silver Award — Best Game Music

The sonic identity of Project: Catalepsy was recognised among the best in the European landscape — an acknowledgment of a team that treats audio as structure, not decoration.

Roadmap

The path ahead

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2025
Development

Building core systems: combat, procedural generation and permanent progression. Definition of visual and sonic tone.

2026
Public reveal · Investment round

Presenting the game to the community and investors. Now is the time to join the project.

TBA
MVP · Pre-Alpha · Alpha · Beta · Launch

Milestones contingent on funding. Each phase is defined, documented and ready to execute once the right partner comes on board.

Want to play?

All game information, community and latest news on the official website.

Go to catalepsygame.com ↗
Got a proposal?

The project is running and the team is ready. If you think you're a fit, let's talk.

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